Ph.D. Mass Communications, 2015 (expected)
- Department of Telecommunications
- Indiana University
- Dissertation: The moral mind: An investigation of human moral decision making in a virtual environment
- Advisor: Andrew Weaver, Ph.D.
- Minor: Psychology
M.A. Telecommunications, 2011
B.A. Telecommunications, 2007
- Department of Telecommunications
- University of Georgia
- Senior thesis: The mod effect: The influence of game modifications on the game industry
- Advisor: Anandam (Andy) Kavoori, Ph.D.
- Human conflict and cooperation
- Moral psychology
- Processing and effects of video games (particularly violence)
- The relationship between morality and the processing and effects of media
- Integrating evolutionary and social psychology into media research
Refereed Journal Articles
Martins, N., Matthews, N. L., & Rabindra, R. (In Press). Playing by the rules: Parental mediation of video game play. Journal of Family Issues (journal link).
Matthews, N. L. (2015). Too good to care: The effect of skill on hostility and aggression following violent video game play. Computers in Human Behavior, 48(0), 219-225. doi: 10.1016/j.chb.2015.01.059 (full text).
Matthews, N. L., & Weaver, A. J. (2013). Skill gap: Quantifying violent content in video game play between variably skilled users. Mass Communication and Society, 16(6), 829-846. doi: 10.1080/15205436.2013.773043 (full text).
Matthews, N. L., Speers, L. M., Ball, J. M. (2012). Bathroom banter: Sex, love, and the bathroom wall. Electronic Journal of Human Sexuality, 15 (full text).
Refereed Published Abstracts
Potter, R., Falk, M., Bae, S., Lynch, T., Matthews, N. L., Kraus, A., Mayell, S. (2012). Does the orienting response habituate to repeating auditory structural features that vary in semantic content? Society for Psychophysiological Research. Psychophysiology, 49, S74. doi: 10.1111/j.1469-8986.2012.01440.x (full text).
Matthews, N. L., Lynch, T., & Weaver, A. J. (Initial submission). Using construal level and player expertise to predict video game induced aggression, hostility, and prosocial outcomes. Journal of Media Psychology (journal link).
Jensen, J. D., Matthews, N. L., Martins, N., Ivec, R. (Initial submission). Bringing Handheld Media to School is Negatively Related to Reading Behavior. Educational Administration Quarterly (journal link).
Awards & HONORS
- College of Arts and Sciences Dissertation Fellowship, FA2014 – SP2015 ($20,000)
- Top Student Paper, AEJMC, Mass Communication & Society Division, 2014 ($75)
- AEJMC Graduate Student Travel Award, 2014 ($750)
- College of Arts and Sciences Travel Award, FA2013 ($250)
- Merit Fellowship, FA2010 – SP2014 ($1000 per annum)
- Graduate Tuition Scholarship, FA2008 – SP2014 ($11,500 – 15,500 per annum)
- Dean’s List, FA2004, SP2005, SP2006, FA2007
- International Golden Key Society, 2006 – 2007
- Honors Program, 2003-2005
Martins, N., Matthews, N. L., & Rabindra, R. (November 2014). Playing by the rules: Parental mediation of video game play. National Communication Association, Chicago.
Matthews, N. L. (August 2014). Too good to care: The effect of skill on hostility and aggression following violent video game play. Association for Education in Journalism and Mass Communication, Montréal. *Top Student Paper (PDF).
Weaver, A. J., Matthews, N. L., Lewis, N., Fangxin, X. (May 2014). Narrative and Moral Perspective-Taking as Determinants of Players’ Antisocial Behavior. International Communication Association, Seattle.
Matthews, N. L., & Lynch, T. (November 2013). Not to be misconstrued: Using construal level theory to investigate the effects of narrative and avatar identification on aggression, hostility, and prosocial outcomes. National Communication Association, District of Columbia (PDF).
Matthews, N. L., Jensen, J. D., Martins, N., Ivec, R. (August 2013). Handheld Media Use at School: Increased Use Negatively Impacts Reading Outcomes. Association for Education in Journalism and Mass Communication, District of Columbia (PDF).
Matthews, N. L., Lynch, T., Martins, N. (June 2013). Real ideal: The effects of attainable and unattainable video game bodies on users’ body-image disturbance. International Communication Association, London (PDF).
Matthews, N. L. (April 2013). Defining and measuring construal level. Broadcast Education Association, Las Vegas.
Potter, R., Falk, M., Bae, S., Lynch, T., Matthews, N. L., Kraus, A., Mayell, S. (September 2012). Does the orienting response habituate to repeating auditory structural features that vary in semantic content? Society for Psychological Research, New Orleans.
Potter, R., Falk, M., Bae, S., Lynch, T., Matthews, N. L., Kraus, A., Mayell, S. (August 2012). Does Automatic Attention Allocation to Auditory Structural Features Habituate? Association for Education in Journalism and Mass Communication, Chicago.
Matthews, N. L. (November 2011). Skill gap: quantifying the amount and type of generated violent content in video game play between variably skilled users. National Communication Association, New Orleans.
Spears, L. M., Matthews, N. L., Ball, J. M. (November 2010). Bathroom banter: Sex, love, and the bathroom wall. National Communication Association, San Francisco.
Theories and considerations for bridging moral psychology and communications research. (Submitted for consideration). With Bowman, N. D., Grizzard, M., Lewis, R., Matthews, N. L., and Weaver, A. J. National Communication Association, Las Vegas.
Psycho/biological considerations for human interactions within video games. (November 2014). With Bowman, N. D., Cummings, J., Grizzard, M., Huskey, R., Lynch, T., and Matthews N. National Communication Association, Chicago.
Methods and considerations for measuring media responses. (April 2013). With Bailey, R., Keene, J., Lewis, N., Lynch, T., Matthews, N., and Westcott-Baker, A. Broadcast Education Association, Las Vegas.
Matthews, N. L. (2012). Halfway there: The historic marriage and (possible) future divorce of tenure and academic freedom. Poster presented at Understanding Academic Freedom: History, Purpose, Threats, and Successes at Indiana University.
Matthews, N. L. (2007). The mod effect. Poster presented at the Grady Communication Research Symposium at the University of Georgia.
Modding Skyrim for Video Game Research
- Graduate Game Design Group, Oct 2014
- Indiana University
Current trends in social scientific research on video games
- Games Research Seminar, Feb 2014
- Indiana University
TEACHING EXPERIENCE – ASSISTANT INSTRUCTOR POSITIONS
- T206 Introduction to Design & Production (solo-taught discussions), SP2011, FA2010, & FA2008
Mass Communication Courses
- T101 Introduction to Telecommunications (solo-taught discussions), SP2010 & FA2013
- T205 Introduction to Media & Society, FA2011
- T191 Race, Ethnicity & the Media, FA2009
- T317 Children & Media, SP2009
Industry & Management Courses
- T207 Intro to Telecom Industry & Management, SU2014
- T316 Media Ethics, SP2014
Teaching Experience – Invited Lectures
A moral mashup: Reflections on game violence
- T205 Introduction to Media & Society, Apr 2015
Video games as art: The ethics of pushing the envelope
- T316 Media Ethics, Mar 2015 & Mar 2014
The video game industry: Structure, strategies, & trends
- T207 Intro to Telecom Industry & Management, July 2014
Everyday ethics: Bridging ethics and moral psychology
- T316 Media Ethics, Apr 2014
Metacoverage: Issues and ethics
- T316 Media Ethics, Feb 2014
Content analysis crash course
- T316 Media Ethics, Feb 2014
Violence, morality, & enjoyment in video games
- T205 Introduction to Media & Society, Nov 2012
Video games: Content, effects, & concerns
- T205 Introduction to Media & Society, Apr 2011 & Nov 2011
- T101 Media Life, Jun 2011
Academic Appointments – Research ASSISTANTSHIPS
Nicole Martins, Indiana University, FA2012, SP2013
- Co-conceptualized and co-authored a survey to assess children-parent mediation of video games using Amazon’s Mechanical Turk
- Analyzed data and co-authored a paper on video game body types’ effect on players’ body image
- Co-authored a paper on children’s literacy and video game usage
Robert Potter, Indiana University, SP2012
- Cleaned psychophysiological data
- Prepared data sets for analysis
- Designed and created the website for the ICR @ IU
Service to the Field
- Cyberpsychology, Behavior, and Social Networking, FA2012, SP2013
- Human Ethology Bulletin, FA2013
- Gaming Bodies. (May 2015). International Communication Association, Game Studies Division.
- National Communication Association, SP2014
- International Communication Association, FA2013
- Foundation for Digital Games, SP2012
Service to the University
Graduate & Professional Student Organization (GPSO) Rep, FA2013 – SP2014
GPSO Programming Sub-Committee, FA2013 – SP2014
Service to the Department
Teaching Assistant Training, 2010, 2014
Graduate Student-Faculty Liaison, FA2012 – SP2013
Webmaster for the Institute for Communication Research, SP2012
Faculty Search Committee Graduate Student Rep., FA2011-SP2012
Departmental Graduate Ambassador, SP2010, FA2010, SP2012, SP2013, SP2014
Service to the Community
Event volunteer – WonderLab Museum’s Real Life Science: Get Techie
Selected Public COmmentary
RELATED PROFESSIONAL Skills
- Video game modding (Skyrim Creation Kit – intermediate)
- Mechanical Turk (intermediate)
- MediaLab (intermediate)
- DirectRT (intermediate)
- Survey Monkey (proficient)
- Flash (proficient)
- Photoshop (proficient)
- HTML (proficient)
- InDesign (proficient)
- Photography (proficient)
- Action Script (intermediate)
- Java (beginner)
- Introduction to Mass Communications
- Introduction to Design and Production
- Media Ethics
- The Science of Morality
- Media Psychology
- Media Processing and Effects
- Media and Society
- Quantitative Research Methods and Analyses
- Mass Communication Theory
- International Communication Association
- Broadcast Education Association
- National Communication Association
- Association for Education in Journalism and Mass Communication
Graphic design & prepress management
- Bryan County News, Jan 2008 – Aug 2008
Advertising editor & reporter
- The Inkwell, Jan 2004 – May 2005
Web design & webmaster
- Bitteroot Hardwoods & Dimension, Summer 2010
- Mattewagner.com, Fall 2009 – Summer 2010
- Fabrika Fine Fabrics, Summer 2008
- Deacy Welding Supply, Summer 2006
- The Inkwell, Aug 2004 – May 2005
Links to Creative Work
- Institute for Communication Research (ICR) @ IU
- Print advertisements
- Graphic design
- The Stache video game
- The Stache soundtrack
- Various songs
- Interactive Wii advertisement
- The Vanderjagt Project teaser animation & website
- Zelda cartoon interactive advertisement